Apr 30, 2006, 09:07 PM // 21:07
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#2
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Academy Page
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i cant see one reason why i should use this skill instead off concusion shot
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Apr 30, 2006, 09:32 PM // 21:32
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#3
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Wilds Pathfinder
Join Date: Aug 2005
Location: Upstate
Profession: Me/
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From my limited experience using Broad Head Arrow durring the FPE, I'd strongly suggest using either Fav Winds, or RTW with the skill, as well as an IAS stance. The strength is that you don't need to interupt to trigger the Daze.
That being said, I don't see it as being a fantastic skill vs Boon/Prot monks, which are still the most common form of monk that you see in RA/TA.
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Apr 30, 2006, 11:14 PM // 23:14
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#4
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Frost Gate Guardian
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Dazed without needing to interrupt a spell. Need I say more?
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May 01, 2006, 02:37 AM // 02:37
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#5
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Krytan Explorer
Join Date: Aug 2005
Profession: R/
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if you can't interupt with concussion shot, then i'm sorry, broad head arrow isn't going to help you one bit.
and "zomg daze them even if they don't cast spellz!!!!!"
then daze would be useless.
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May 01, 2006, 11:01 AM // 11:01
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#6
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Lion's Arch Merchant
Join Date: Sep 2005
Location: In my parent's basement
Profession: R/Mo
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I always chuckle to myself when ranger mobs hit me (a ranger) with broad head arrow.
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May 01, 2006, 05:38 PM // 17:38
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#7
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by R A C
I always chuckle to myself when ranger mobs hit me (a ranger) with broad head arrow.
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Bet its just as amusing as going through S. Shiverpeaks bonus' using henchman and constantly getting 'Guilt' 'Shame' and 'Mark of Subversion' cast on you, even though the only spell you have is Rebirth... Makes you laugh at the crappy AI
Imo Broad Head Arrow just sucks, if you can't interrupt them with Concussion Shot and give them Dazed, try a new sodding profession. The only way to utilize BHA is to hope the enemy monk isn't watching, then he'll just start running around more often in order to avoid it, specially if the only way to make it useful is to cover it up with another condition.
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May 01, 2006, 11:25 PM // 23:25
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#8
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Frost Gate Guardian
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Maybe it's just me, but I'm having a hard time interrupting RoF with Concussion. -_-
Unconditional daze will have certain uses, it's undeniable.
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May 02, 2006, 01:26 AM // 01:26
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#9
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Academy Page
Join Date: Mar 2006
Guild: Arthur
Profession: E/Mo
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Daze is to casters what blind is to damage dealers. I'm not sure how good this is in PvP, but in PvE you can shut down a caster mob with plenty of time to kill it.
Take this on the Nahpui Quarter mission, you'll love it.
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May 02, 2006, 01:35 PM // 13:35
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#10
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Banned
Join Date: Jan 2006
Location: I is not canadien
Guild: Guillotine Tactics [GanK]
Profession: R/
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Quote:
Originally Posted by K.Ichigo
Dazed without needing to interrupt a spell. Need I say more?
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Learn how to interrupt, and save your elite?
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May 02, 2006, 09:46 PM // 21:46
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#11
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Frost Gate Guardian
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How about use the skill, and THEN bash it. I haven't used it yet, and am only surmising at its potential. You act as if Concussion Shot at 12 energy (with high expertise) and a huge recharge is an easy way to cause daze. It's only guarenteed on Elementalists and Necromancers. Just at least try it out before you assume that it's garbage.
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May 02, 2006, 09:51 PM // 21:51
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#12
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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The only way this skill we be of any use in PvP is with Fevered Dreams. Hitting multiple people with dazed is your best chance of having it not removed. HA would be the best environment. I don't think GvG is a good place for this skill. Besides there is really no reason to run this over concussion shot as a single target daze.
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May 02, 2006, 09:59 PM // 21:59
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#13
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: SsS
Profession: R/
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I can already see Rangers using Broad Head Arrow with a long-recharge bow, saying short bows suck... Sigh.
Anyway, if you can't take out a Necro, an Ele or a Mesmer with the usual 2 interrupts (savage and distracting), you're doing a poor job. A good monk will remove the condition Dazed pretty fast anyway.
Concussion Shot is fun. But it's just for the occasional out-of-the-box Random Arenas...
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May 03, 2006, 07:23 PM // 19:23
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#14
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
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Maybe u could use Broad Head and then use Savage to inturrupt stuff like RoF.
idk, I`m just looking for a use.
P.S- The fevered dreams combo actually sounds kinda nice.
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May 04, 2006, 05:26 AM // 05:26
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#15
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Perfectly Elocuted
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I think Broad Head Arrow just flat out sucks, which is disappointing. It should be more like Crippling Shot.
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May 04, 2006, 02:11 PM // 14:11
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#16
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Banned
Join Date: Jan 2006
Location: I is not canadien
Guild: Guillotine Tactics [GanK]
Profession: R/
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Quote:
Originally Posted by SnipiousMax
It should be more like Crippling Shot.
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Useless because of a better, non-elite skill? Oh wait, it already is like that.
Broad head arrow is balanced, and makes sense, it just serves no practical use with Conc Shot out, you save your elite spot, and is it REALLY that hard to wait for a spell to interrupt with it?
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May 04, 2006, 02:28 PM // 14:28
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#17
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Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
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Quote:
Originally Posted by Dodo The Extinct
Maybe u could use Broad Head and then use Savage to inturrupt stuff like RoF.
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Not possible, unless you get lucky or predict the RoF effectively.
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May 04, 2006, 03:06 PM // 15:06
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#18
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Perfectly Elocuted
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Quote:
Originally Posted by Huntmaster
Useless because of a better, non-elite skill? Oh wait, it already is like that.
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Difference between Crippling Shot and Broad Head Arrow (and other skills like Poison Arrow) is that there are reasons to take Crippling Shot over Pin Down. A cripple Shot ranger is still a somewhat viable build... But there is no reason to take Broad Head Arrow over Concusion Shot, and that is unfortunate. The only way I'd see it as useful was if it was somewhat spamable (lower energy cost/recharge) and if got rid of that ridiculous arch. The advantage would be for a physical heavy team, you wouldn't need to baby sit casters.
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May 04, 2006, 03:09 PM // 15:09
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#19
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Pre-Searing Cadet
Join Date: Aug 2005
Guild: FamE
Profession: R/Me
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I agree that concussion shot vs a ele/mes/nec/rit is worthwhile, but if you tried to interrupt a boon prot monk youll have a much harder time. Sure you can wait for a guardian, but still every ranger interrupter should agree that interrupting a monk is much harder then most caster classes and there is a big chance that the guardian's casting time is halfed!
With my broad head arrow build I SHUTDOWN a monk completly unless they have someone else removing the 3 conditions that I stack on the monk, he wont get dazed off. Having a constant daze just rips monks apart, get a melee class on them too and they wont cast anything. Instead of just some of the time having daze and then it gets removed.
The skills for my broad head arrow build are
Broad head arrow
Distracting Shot
Savage Shot
Pindown
Apply Poison
Whriling def
Fav winds
Ress sig
Also people arent using the silencing bow string to its potential. That makes my daze last 26 secs!!
Pindown with broad head arrow works wonders! Pin them down and move a bit closer to them to ensure that the broad head arrow hits
Last edited by AmericanPsycho; May 04, 2006 at 03:11 PM // 15:11..
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May 04, 2006, 05:25 PM // 17:25
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#20
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: SsS
Profession: R/
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Quote:
Originally Posted by Huntmaster
Useless because of a better, non-elite skill? Oh wait, it already is like that.
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Really it's not about crippling down one opponent for 15 seconds, it's about crippling 3 of them at the same time at a critical moment of GvG (the enemy chasing you or leaving) or being able to send it twice in 2 seconds on one target if ever the first shot missed because of movement. And it goes through defensive stances.
Pin Down doesn't compare to Crippling Shot.
Last edited by Iskrah; May 04, 2006 at 05:31 PM // 17:31..
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